Destiny 2
Diablo 4
13 Oct 2023(Season of the Witch - S22)
Void Hunter
13 Oct 2023(Season of the Witch - S22)
Contents
- Build information
- Breakdown
- Keywords
Links
Youtube ->DIM ->
Activities
PvE
Youtube
Build Rey del VACÍO | INVISIBLE, DEVORAR, SOBREESCUDO Y VOLATILIDAD Infinitos | Destiny 2 Cazador
1379
byAlex Olivares
Build Information
Quick Look
Exotic
Weapons
Abilities
Aspects
Fragments
Artifact perks
Armor mods
Helmets
Arms
Chests
Leg
Class items
Keywords
Void breach
Invisibility
Overshield
Suppression
Volatile
Weaken
Details ↓
Exotic
Gyrfalcon's Hauberk
Chest Armor
See Me, Feel Me – Your Void weapons gain Volatile Rounds after you emerge from being invisible. When you are invisible and defeat a combatant while using a finisher, all of your weapons gain bonus damage; you and your nearby allies gain a reserve overshield and improved class ability regeneration. These reserve overshields can be deployed by using a class ability.
Weapons
D2Foundry ->
Le Monarque
Combat Bow
Poison Arrows – Arrows fired quickly after a full draw become poison arrows. Precision hits with poison arrows stun the combatant and spread poison to nearby ones. Strong against [Disruption] Overload Champions.
D2Foundry ->
Regnant
Grenade Launcher
Adaptive Frame – A well-rounded grip, reliable and sturdy.
D2Foundry ->
Riptide
Fusion Rifle
Rapid-Fire Frame – Deeper ammo reserves. Slightly faster reload when magazine is empty.
Abilities
Shadowshot: Deadfall
Super Ability
Weaken
Suppression
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies.The Void Anchors fired from Shadowshot pull targets toward the impact point, which then become traps and wait for prey. Void Anchors have increased range and last longer.The Void Anchors fired from Shadowshot become traps and wait for prey. Void Anchors have increased range and last longer.
Vortex Grenade
Void Grenade
A grenade that creates a Vortex that pulls targets inward and continually damages those trapped inside.
Snare Bomb
Void Melee
Weaken
Throw a Smoke Bomb that attaches to surfaces and pings target radar, then detonates into a disorienting smoke cloud, weakening nearby targets. Targets within the smoke cloud take damage over time.
Gambler's Dodge
Class Ability
Dodge to perform a deft tumble, avoiding enemy attacks. Dodging near enemies fully recharges your Melee Ability.
Triple Jump
Movement Ability
While airborne, sustain your air control with a second or third jump.
Aspects
Vanishing Step
Invisibility
Dodging makes you invisible.
Stylish Executioner
Invisibility
Weaken
Suppression
Volatile
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight.After performing a Stylish Execution, your next melee attack while invisible weakens targets.
Fragments
Echo of Reprisal
Final blows when surrounded by combatants grant Super energy.
Echo of Persistence
Invisibility
Devour
Overshield
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration.-10 {primary stat} ▼
Echo of Starvation
Devour
Void Breach
Picking up a Void Breach or an Orb of Power grants Devour.-10 Recovery ▼
Echo of Cessation
Void Breach
Volatile
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile.Defeating volatile targets creates a Void Breach.
Armor mods
Helmet armor mods
Harmonic Targeting
Improved target acquisition, accuracy, and aim-down-sights speed for Void weapons
Dynamo
Reduces Super cooldown when using your class ability near targets.
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Arms armor mods
Firepower
Your grenade final blows create Orbs of Power.
Harmonic Loader
Increases reload speed of Void weapons
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Chest armor mods
Unflinching Harmonic Aim
Reduces flinching from incoming fire while aiming a Void weapon
Concussive Dampener
Reduces incoming area-of-effect damage from combatants.
Arc Resistance
Reduces incoming Arc damage from combatants.
Leg armor mods
Void Weapon Surge(x3)
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge.Your Void weapons gain a small bonus to damage while you have any Armor Charge. Your Armor Charge now decays over time.
Class item armor mods
Powerful Attraction
Automatically collects nearby Orbs of Power when you activate your class ability.
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Bomber
Reduces grenade cooldown when using your class ability.
Artifact perks
Unstoppable Fusion
Aiming down sights for a brief period with any Fusion Rifle you are wielding loads a powerful explosive payload that stuns unshielded combatants.Strong against [Stagger] Unstoppable Champions. Additionally, Fusion Rifles are always overcharged when that modifier is active.
Piercing Bowstring
Bows gain shield-piercing arrows, which bypass combatant defenses.Strong against [Shield-Piercing] Barrier Champions. Additionally, Bows are always overcharged when that modifier is active.
Anti-Barrier Auto Rifle
Your equipped Auto Rifles fire shield-piercing rounds and stun [Shield-Piercing] Barrier Champions. Additionally, Auto Rifles are always overcharged when the modifier is active.
Arc/Strand Siphon Combo
Combines the Arc and Strand Siphon mods into one.
Origin Perk Specialization I
Greatly improves the benefits provided by the Head Rush, Nanotech Tracer Rockets, Unsated Hunger, and Cursed Thrall Origin Traits.
Semi-Auto Striker
If you have fewer than 2 stacks of Armor Charge, rapid precision shots with Bows, Snipers, and Scout Rifles generate an Armor Charge.
Refreshing Pickups
Picking up a Tangle or Elemental Orb grants energy to your least-powered ability.
Elemental Fury
While stunned, Champions take bonus damage from your abilities and Elemental Orb damage.
Thanatotic Tangles
Strand weapon final blows have a chance to generate a Tangle.
Origin Perk Specialization II
Weapons with the Head Rush, Nanotech Tracer Rockets, Unsated Hunger, and Cursed Thrall Origin Traits are always overcharged when that modifier is active.
Elemental Orbs: Void
While using a Void subclass, Void weapon final blows have a chance to spawn a Void Elemental Orb. Void Orbs can be thrown to create a Void explosion that makes enemies it damages volatile.
Monochromatic Maestro
Dealing elemental ability damage increases matching weapon damage, and elemental weapon damage increases matching ability damage. Bonus granted is 10% for 5 seconds.
Breakdown
Orb generation
Nightstalker
...Defeating tethered targets creates Orbs of Power. ...
Firepower
Your grenade final blows create Orbs of Power.
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Orb pickup
Void Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge create
Void Weapon Surge
Collecting an Orb of Power causes you to gain 1 temporary Armor Charge. ...
Armor Charge effect
Void Weapon Surge
... Your Void weapons gain a small bonus to damage while you have any Armor Charge. ...
Class Ability cooldown
Bolstering Detonation
Grants class ability energy when you cause damage with a grenade.
Void Breach
... When picked up, Void Breaches grant class ability energy.
Grenade cooldown
Bomber
Reduces grenade cooldown when using your class ability.
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Final blows
Echo of Reprisal
Final blows when surrounded by combatants grant Super energy.
Firepower
Your grenade final blows create Orbs of Power.
Harmonic Siphon
Rapid Void weapon final blows create an Orb of Power
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...
Reaper
Shortly after using your class ability, your next weapon final blow spawns an Orb of Power.
Thanatotic Tangles
Strand weapon final blows have a chance to generate a Tangle.
Elemental Orbs: Void
While using a Void subclass, Void weapon final blows have a chance to spawn a Void Elemental Orb. ...
Devour
... Final blows restore health, grant grenade energy, and extend Devour.
Defeating an enemy
Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight. ...
Nightstalker
...Defeating tethered targets creates Orbs of Power. ...
Echo of Cessation
... Defeating volatile targets creates a Void Breach.
Gyrfalcon's Hauberk
... When you are invisible and defeat a combatant while using a finisher, all of your weapons gain bonus damage; you and your nearby allies gain a reserve overshield and improved class ability regeneration. ...
Devour
Feast on the energy of your defeated foes. ...
Finishers
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatile. ...
Gyrfalcon's Hauberk
... When you are invisible and defeat a combatant while using a finisher, all of your weapons gain bonus damage; you and your nearby allies gain a reserve overshield and improved class ability regeneration. ...
Keywords
Weaken
The target takes increased damage and has their movement speed slowed. Afflicted combatants have difficulty firing accurately.
Snare Bomb
Throw a Smoke Bomb that attaches to surfaces and pings target radar, then detonates into a disorienting smoke cloud, weakening nearby targets. ...
Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesigh... After performing a Stylish Execution, your next melee attack while invisible weakens targets.
Shadowshot: Deadfall
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. ...
Overshield
You are armored with a protective barrier of [Void] Void Light. Reduces damage taken from combatants.
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Invisibility
You vanish from sight and do not appear on radar. While invisible, your radar range is reduced. Performing offensive actions will end invisibility.
Vanishing Step
Dodging makes you invisible.
Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesigh... After performing a Stylish Execution, your next melee attack while invisible weakens targets.
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Devour
Feast on the energy of your defeated foes. Final blows restore health, grant grenade energy, and extend Devour.
Echo of Persistence
Void buffs applied to you (Invisibility, Overshield, and Devour) have increased duration. ...
Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Suppression
The target is taken out of any active abilities and cannot activate any abilities or movement modes while suppression persists. Afflicted combatants cannot fire their weapons.When suppressed, [Disruption] Overload Champions are stunned.
Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight. ...
Shadowshot: Deadfall
Tether foes to a Void Anchor, weakening and suppressing them for you and your allies. ...
Volatile
The target is afflicted with unstable [Void] Void energy and will explode upon taking additional damage. Volatile Rounds from your [Void] Void weapons pierce the shields of [Shield-Piercing] Barrier Champions and stun them.
Stylish Executioner
Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight. ...
Echo of Cessation
Finisher final blows create a burst of Void damage that causes nearby combatants to become volatil... Defeating volatile targets creates a Void Breach.
Void breach
A dimensional rupture teeming with [Void] Void energy. When picked up, Void Breaches grant class ability energy.
Echo of Starvation
Picking up a Void Breach or an Orb of Power grants Devour. ...
Echo of Cessation
... Defeating volatile targets creates a Void Breach.
Sections
- weapons, armour, aspects, fragments, armour mods, artifact perks
Build information
- breakdown of the build in terms of Orbs of Power, Armor charges, Ability energy/cooldown
Breakdown
- subclass-specific keywords, triggers and uses
Keywords
Descriptions
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